The first in a 10-part campaign. Lord Alfraed is asking you to find and question Cevon, the young man looking to take the aging Lord's seat of power. But, there is more. It seems Cevon may be linked with a cult known as The Dark Creed. Several disappearances in the Blacklake district have been reported, which also happens to be the last place Cevon was seen.At first, Dirty Politics seem to be a mixture of old school Dungeons and Dragons "epic" campaigns: You have big wigs of powers with factions behind them playing games with one another until someone chokes. At least, that's the impression I've received during the intro.
Find Cevon, and find out his connection with the Creed.
The attempt is a good one, and it doesn't pull any punches when introducing the characters. Before you fight your first monster, you'll shown five characters right off the bat and the interaction with these NPCs makes it very easy to see where their traits and personalities lie.
Even the structure of the quest itself is interesting, where you didn't feel at any given time that none of what you are doing is outside the realm of "being an adventurer" and like any other DnD quests, there is a hint of mystery involved. It is by no means original, but it serves its point.
However, despite the praise, this is not a very well designed module. The encounters here are tough, up to the point where I simply gave up because I used all ten of my injury kits to get through. Here's a tip for anyone doing encounters: They scale on player level, and the higher level the player, the harder the encounters will be. Throwing three bandit enforcers or one bandit enforcer when I am a Great Weapon Fighter at level 60 is simply an unwinnable scenario.
Dirty Politics does these type of stacked encounters on several occasions, and it isn't an interesting fight because you have constantly kite around the enemy. There is nothing wrong about making difficult encounters, but throwing them at points where it doesn't make sense (e.g. just strolling through a hallway, no real "objective" nearby), then you're just frustrating the player.
At this time, I cannot recommend this foundry quest.
Hey. Thanks for reviewing my quest! I just wanted to let you know that the quest has been reworked. It is still being developed, but it is up in a new state. The quest is meant, mainly, for at least two people, but I have known quite a few to solo it. Definitely check it out again if you get the chance, thanks!
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